#Mission Info $Version: 0.10 $Name: XSTR("Untitled", -1) $Author: Your User Name $Created: 01/12/07 at 19:08:35 $Modified: 01/13/07 at 02:22:04 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: 48.216908, 3524.527588, 318.513062 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, -0.085754, 0.996316, 0.000000, -0.996316, -0.085754 $AI Profile: FS2 RETAIL #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: alpha 1 $Ship Choices: ( "Archangel" 10 "Pegasus" 10 "Battleaxe" 10 "Gar" 10 "Demon Pirate" 10 "Bora Warhammer" 10 "Pirate Manta" 10 "Corvus" 10 "Orion" 10 ) +Weaponry Pool: ( "Subach HL-7" 16 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 16 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 500 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 3 total $Name: alpha 1 ;! Object #0 $Class: Archangel $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 8 $Name: jumpgate 1 ;! Object #1 $Class: jumpgate $Team: Friendly $Location: -999.630798, -0.000570, -995.075134 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 900 $Name: jumpgate 2 ;! Object #2 $Class: jumpgate $Team: Friendly $Location: 998.099854, -0.000572, 1005.649719 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 900 #Wings ;! 1 total $Name: alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "alpha 1" ) +Hotkey: 0 +Flags:( ) #Events ;! 2 total $Formula: ( every-time-argument ( any-of "alpha 1" ) ( and ( < ( distance-ship-subsystem "" "jumpgate 1" "jump_point" ) 20 ) ( is-object-facing "" "jumpgate 1" 120 ) ) ( set-object-position "" ( - ( get-object-x "jumpgate 2" ) ( - ( get-object-x "" ) ( get-object-x "jumpgate 1" ) ) ) ( - ( get-object-y "jumpgate 2" ) ( - ( get-object-y "" ) ( get-object-y "jumpgate 1" ) ) ) ( - ( get-object-z "jumpgate 2" ) ( - ( get-object-z "" ) ( get-object-z "jumpgate 1" ) ) ) ) ) +Name: warp1->2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( every-time-argument ( any-of "alpha 1" ) ( and ( < ( distance-ship-subsystem "" "jumpgate 2" "jump_point" ) 20 ) ( is-object-facing "" "jumpgate 1" 120 ) ) ( set-object-position "" ( - ( get-object-x "jumpgate 1" ) ( - ( get-object-x "" ) ( get-object-x "jumpgate 2" ) ) ) ( - ( get-object-y "jumpgate 1" ) ( - ( get-object-y "" ) ( get-object-y "jumpgate 2" ) ) ) ( - ( get-object-z "jumpgate 1" ) ( - ( get-object-z "" ) ( get-object-z "jumpgate 2" ) ) ) ) ) +Name: warp2->1 +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 0 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 207 +Bank: 273 +Heading: 198 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End